
From Wolfenstein 3-D to DOOM to today’s release of Enemy Territory: QUAKE Wars for the Xbox 360 and Playstation 3, id Software has been jacking-up the ante on first-person shooters like no other team in gaming. We were fortunate enough to get i.d. co-owner and lead game designer, Kevin Cloud on the phone to discuss the new release. Enjoy!
COED: Enemy Territory: QUAKE Wars is out today for Xbox 360 and PS3. What can we expect from the console versions?
Kevin Cloud: We’ve been working on the 360 and PS3 for almost two years now. Enemy Territory: Quake Wars, when we released it on the PC, we got a lot of editorial acclaim for it, if you’ll remember, a lot of awards and nominations, so there’s some really good gameplay in there.
It’s a really big game, a lot going on, so we wanted to make sure we got all of that in there. We got it running great, looking great, so we’ve achieved that. We had the design teams focusing on a each console to really make sure the game controls fit what players on that platform are accustom to, whether it’s shooting, driving, whatever. Read More »















































































