E3 Recap: The End

The expo is finally over. All the producers and designers can breathe a sigh of relief and get back to making games instead of pimping them. All in all I felt, as an outside observer, that the show left me slightly wanting. There was no groundbreaking news, no giant promises, and no real blockbuster game announced that we didn’t already know about.

The Nintendo Talk

Nintendo is about making cash. Which isn’t a bad thing. Unless you’re a serious hardcore Nintendo gamer fan boy who wishes they’d remake Zombie’s At My Neighbors for the Wii.I wouldn’t say they are done with hardcore games altogether, but the order of the day is definitely casual stuff, and their talk certainly said that. They did introduce some new hardware for the Wiimote that promised more accurate movement…and then used it to throw a Frisbee to a dog in Wii Sports 2. Read More »

More from E3 : PS3 Loses Another Exclusive Property

I don’t like to talk about how the XBOX360 is better then the PS3. I own a 360, but I’ve played the PS3 and I like it just fine. It’s a solid platform and the game I played on it (Ratchet and Clank) was quite fun. However, if you can’t read the writing on the wall that the PS3 is hurting, you’re either completely blind or hopelessly obsessed.

Yesterday at E3, Square Enix showed a trailer for the next game in their hyper-popular series, Final Fantasy. A series that was first a Nintendo property, and then at the turn of the console wars (when the N64 proved to be the weaker system) swore allegiance to the Playstation platform. Until now. The next game, Final Fantasy XIII (which looks, for all intents in purposes, gorgeous but pretty standard) will be available for both the 360 and the PS3.

Check out the Final Fantasy XIII after the jump! Read More »

COED Panics at the Disco

Panic at the Disco have made quite a name for themselves in not a lot of time. Their first album, A Fever You Can’t Sweat Out, went double platinum. Before they were even 20-years-old, the guys were blowing up the stage at the MTV Video Music Awards. And now, three years later, Panic (no more exclamation point) at the Disco is touring the world with Pretty. Odd., their wildly successful new album.

COED got to sit down with Jon Walker, Panic’s badass bassist, to find out the secrets behind the music, how the band is handling all the success and just what a group of guys does on a giant tour bus. (Hint: It’s more fun that you’re having right now.)

Check out the full Panic at the Disco interview after the jump! Read More »

Puppy Vs. Robot! Epic Battle For Territorial Domination!

This is AMAZING:

Wii are in Demand: Can Nintendo Maintain the Lead in this Season’s Console War?

Nintendo Wii, PS3, Xbox 360

Across the country there are shortages of the Nintendo Wii, and with good reason: it’s the hottest gift this holiday season - for the second season in a row.

The motion-controlled marvel is set to lead the console pack in holiday sales, outselling both the PS3 and Xbox 360 - if it can maintain its stock. Nintendo’s grip on the gaming industry - both the Wii and Nintendo DS are major sellers worldwide, with combined sales over 1 million in October - may be loosened up with Sony’s recent price drop and Xbox 360’s essential library. Hardcore gamers that already own Xbox 360 will flock to their local electronics store to snag a less-pricey PS3; scrappy gaming upstarts will sink their teeth into Xbox 360’s deeper catalog of games.

But parents? Most of them will wait it out for a Wii. Read More »

COED Presents: Travel Essentials

Travel tips

Whether taking a flight home for the holidays or embarking on a cross-country road trip, traveling with electronics is essential to your happiness, unless you enjoy being bored out of your mind and are allergic to fun. If that’s the case…I can’t help you. Nobody can.

The following gadgets will assist you greatly on your grand adventure:

Nintendo DS

I love the multi-purpose Sony PSP as much as the next guy (what does that phrase even mean?), but I find myself returning to the simple charms of the Nintendo DS far more often. The stylus-based gameplay is tailor-made for wasting time during those long stretches on the road/in the air. Couple that with a long battery life and it’s a no-brainer (unless you have Brain Age 2). Read More »

COED Presents: the REAL Dorm Room Essentials

Dorm Room Essentials

Featherbeds, futons, laundry bags, white boards - you don’t need any of them.

They don’t matter; they’re inconsequential in you enjoying time away from your ‘rents house and avoiding embarrassing, CollegeHumor-worthy moments. A spiffy laundry bag from your mom isn’t going to help you through college, let alone getting laid…but these following necessities may.

Your sisters/cousins/friends t-shirt, sweatshirt, etc.

While it’s oh-so-cute to have a girl you bagged the night before decked out in your XL Boston Bruins jersey, know that her outlook may slightly differ than yours. The “Walk of Shame” for her could be either walking home in last night’s outfit or floating around campus in your oversized, off-putting wears - maybe even both. Fix that quick.

It’s not a bad idea to keep a universally-accepted (read: one color, no logo) t-shirt or sweatshirt handy; just say it’s your sisters or cousins or roommates’ sisters’ shirt - whatever makes sense. Of course, only bust out the default “morning after” outfit if she’s worthy. If she’s not worthy (read: she didn’t even give you a HJ) let her walk the plank all by her lonesome. Read More »

Haiku Reviews: Kanye West, 50 Cent and Metroid Prime 3: Corruption

Kanye West - Graduation

Kanye West - Graduation

Tighter, shorter disc
Makes for more consistency;
Less visionary

Some criticism:
Too braggy and boasty (duh);
Whiny and preachy

Mr. West is best
At sampling oddities (Can!)
So tune in, drop out

Read More »

All Pro Football 2k8

All Pro Football 2k8

I grew up with Bo Jackson and Joe Montana in my backfield. Granted, I have been a Bronco fan my entire life, but before I remember watching football games on TV, I remember running over the top of everybody in Tecmo Bowl because I knew Bo. I dominated with either Bo and the LOS ANGELES Raiders or Joe and the late 80’s 49ers on my two button, 8 bit Nintendo system back in the day. Unfortanely for everbody, Bo broke his hip and Joe was long out of the league before any realistic, current generation football game came onto the market. This all changes at the end of this summer. Read More »

10 Video Game Trends Close to Extinction

10. Split Screens - For years, the only way to “get your multiplayer on” was by huddling around that tiny TV in your buddy’s dorm. At the very least, you made friends with the rich kid who was dumb enough to bring in a 42-inch plasma to their room. With the dawn of online gaming systems, more people want their screens to themselves - plus it eliminates the “Stop looking at my buttons!” factor that plagues me in our weekly Madden contests.

9. Complex HUDs - Twelve health meters, Seven ammo counters, a giant map with heat signatures, and a text scroll screen for those who like to send quasi-witty msgs during gameplay. It was a tough lesson for programmers and game developers to learn, especially with some of the flight similators out there who have gotten a little TOO HUD intensive - I want to feel like I am flying a plane, I don’t really want to know how to fly one. By getting rid of all the excess clutter, developers can communicate with players through indirect ways that mesh with the world of the game and its character.

8. Arcade Ports - Younger gamers probably don’t remember heading into arcades in the 80s and 90s to see the new advanced graphics and sound setups that your Atari 2600 just couldn’t match. Now, home consoles are so technologically advanced and sophisticated that arcade consoles really can’t keep up. Not to mention that fact that if you expect me to cough up $400 for a console and $50 a game - my quarters are going into my piggy bank. Keep your damn shooting game and car simulation. It is a truly sad day, but with the death of almost all arcades in the US, arcade ports are literally on their last days.

7. Genres - If you’ve ever glanced at the style bullets in from of gaming lists and magazine articles, you will notice that there are pretty loose classification terminology used for most gaming styles, and for very good reason. Large scale games are quickly expanding beyond the realms of easily classified games. Sure, BioShock is a first-person, but I’m not sure about the shooter part - at least not exclusively. And if you like the Madden Superstar mode, you will notice that it is basically an RPG cycle stuffed into a sports title. More complex games require more complex classifications.

6. Save Points - If I work through a level and have to run to class before I finish, DAMMIT I want to start from where I finished. Some of you probably disagree, but we need to agree that save points are gay. For years, gamers were slaves to these damn “points of light” or blinking signs, or spinning orbs - forced to keep playing until we found one so that we wouldn’t lose the last hour of pain-staking work. Luckily, checkpoints and auto-saving have largely abolished this in most gaming formats - that is, except for those RPG titles that refuse to change. Ever wonder who actually “Continues without saving?” I mean really, what masochist does that!?

5. Cheat Codes - As a general rule, the majority fall into one of three categories: open world playground games, other kid-targeted releases, and sports titles. And even these are becoming less and less common. Other games are steering away from them completely, developers are stills throwing in cool secrets and easter eggs, but they are eliminating cheats that basically break the games that they have worked so hard to foster. Up, Down, Left, Left, A, B, B…screw it!

4. Extra Lives - The days of Q-Bert and Joust are gone. If you decide to play a game that gives you 5 lives, suck it up and make them last. Alas, in the olden-days and the long-before time that preceeded checkpoints or even the most basic game continuations that were password based, it was your ability to find or earn extra lives that kept you off that ominous title screen. Imagine if you will, spending 20 hours on an epic game, only to run out of lives and go back tto the beginning. Thank GOD those days are gone and that the time of scouring a level for extra-men are over. Alas, there are some stragglers trying to keep this extra-lives search alive…move on people…move on.

3. Points - It’s funny to think how big a part of the gaming world these used to be, especially since within the last 2 years alone, very few titles include any point system at all. In the NES days, points were tthe only measure of skill that you could brag about on the playground. Even in arcade, with the lack of any multiplayer modes, the only litmus test to compare yourself to the omniscient “AAA,” was to fight for the highest score and toss your 3 initials to the top of the list. F-you AAA!

2. High Difficulty Settings - Plenty of games still deliver hardcore twists and turns that’ll force you to punch your roommates mini-fridge and create new curses that no one else understands. However, publishers and developers are starting to cater to more entry level gamers by eliminating high difficulty and adding in lower novice levels. It is very similar to when my HS got rid of AP Astro-Physics and replaced it with “Physics in Everyday Life.” Society has trended to dumbing down for the idiots, the gaming world is no different.

1. System Exclusivity - There was a day not so long ago when buying a console was as easy as picking your favorite title franchise and finding out which system it played on. Whether it was Halo on Xbox or Zelda on NES - you had to choose. Admittedly, there are still some major first-party games that are pulling in the crowds (Halo 3), but the all important third-party publishers are increasingly uninterested in settling for sales on only one system. Why tap only one segment of the gaming population when a little added expense can create ports that tap them all? Microsoft, Sony, Nintendo all continue to work hard to try to force developers into delivering exclusive games. Unfortunately for them, developers are proving to be less and less succeptible to those tactics.